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This User Manual of twelve chapters that will help you better understand FactoryStudio, its unique technical features and how to take advantage of everything the software can offer your company.


Chapter 1: Managing Projects

The applications you develop using FactoryStudio are organized into projects. The This chapter explains projects and describes how to create and manage them.

Chapter 2: Engineering Workspace

The applications you develop using FactoryStudio are organized into projects. The chapter explains projects and describes how to create and manage themEngineering Workspace is a comprehensive display application that provides the tools and information you need to manage every aspect of FactoryStudio. This chapter explains the workspace and its various components.

Chapter 3: Tags Assets and Templates

The applications you develop using FactoryStudio are organized into projects. The This chapter explains projects what tags and templates are, describes the built-in tag types, and how to create and manage them, edit and use tags and templates.

Chapter 4: Displays and Symbols

The applications you develop using FactoryStudio are organized into projects. The chapter explains projects and describes how to create and manage themDisplays are the graphic regions or windows that make up the overall layout of the FactoryStudio user interface. Symbols are the individual elements included in a display. This chapter describes how to work with the user interface.

Chapter 5: Tag Historian and Data Logging

The applications you develop using FactoryStudio are organized into projects. The chapter explains projects and describes how to create and manage themTag Historian module performs automated data logging of selected tags to SQL databases, and others. This chapter describes how to configure tag data logging.

Chapter 6: Devices and Interfaces

The applications you develop using FactoryStudio are organized into projects. The chapter explains projects and describes how to create and manage Devices in FactoryStudio are any live real-time data source. Typically a device is a PLC, another FactoryStudio, an OPC server, a PI System, or any equipment that has a communication protocol. This chapter describes how to work with them.

Chapter 7: Alarms, Events and Audit Trail

The applications you develop using FactoryStudio are organized into projects. The This chapter explains projects and describes how to create and manage them.

Chapter 8: Datasets and Data Exchange

The applications you develop using FactoryStudio are organized into projects. The This chapter explains projects and describes how to create and manage them.how to setup your database in FactoryStudio, using the built-in internal database or connecting to an existing external database. 

Chapter 9: Scripts and .Net Frameworks

The applications you develop using FactoryStudio are organized into projects. The chapter explains projects and describes how to create and manage themAll programming in the FactoryStudio application consists of C# or Visual Basic 100% managed code designed to run in the Microsoft .NET framework. Users may create scripts in these languages that are run periodically or when specified events occur. This chapter descibes how to create and work with these scripts.

Chapter 10: Reports and Data Access

The applications you develop using FactoryStudio are organized into projects. The chapter explains projects and This chapter describes how to create and manage themreports, use the report editor and what it and how to work with report runtime objects.

Chapter 11: Run, Test and Publish Projects

The applications you develop using FactoryStudio are organized into projects. The chapter explains projects This chapter discusses procedures for building your applications and running them, either for testing or for production, and describes how to create build and manage themtest applications.

Chapter 12: Deploying Applications

The applications When you develop using FactoryStudio are organized into projects. The chapter explains projects and describes how to create and manage themare finished developing and testing your project, you can deploy the runtime application for use by end-user clients. This chapter discusses the various methods for deploying these applications.