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The drawing environment allows you to use any image on other various elements, such as Rectangles, Ellipses, and other shapes. The Solution File includes all images used in your applications. Loading an image from an external file when You can also load images from external files while the solution is running is also possible. The Displays tools allow you to manage the images quickly and apply them to displays. This document provides information about on using images on in displays.

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Understanding Images Library

There are three main repositories for reusable graphical elements: the Images Library, the Symbol Factory Library, and the Local Symbols Gallery. Let's delve into each one.

Images are used to insert an external image file (such as an icon, wallpaper, object, or a background image) from your computer into the project configuration. Images They can be managed on Displays → Images. Once imported, the original file is no longer needed.


Adding an Image to a Display

  1. Go to Displays Draw.
  2. On the Components Panel, select Images, then the image at your choice.
  3. Click or drag-and-drop it on the Drawing area to use it.

Image Added


Configuring Image

Configuring Images

Brushes

Images can be used as color brushes for any drawing object and can even be used as "color" or the ColorFill also serve as the ‘color’ or FillColor dynamic attributes. Typically Eventually, you may use UNIFORM or FILL for image stretching.

The image (using the Appearance menu to the left) can be applied to any graphical shape in the display.   The new image inserted in the Drawing area becomes the Fill for the rectangle

. Click Fill to change the image settings.You can change the Stretch

. Double-click it to open the configuration window.

Image Settings

Field

Description

Fill

Sets the content to fill the rectangle. Click to change the following options:

Stretch: changes the stretch to None, Fill, Uniform

and

, or UniformToFill.

Also, you can see all of the image files that are in the solution, and you can change between them by using the Select Resource button or clicking on the image in the top toolbar.

Adding an image to a display

Go to Displays → Draw.

On Drawingenvironment, open the Components Panel and click Images. Them, select the image item from the solutions Images Library available on Displays → Images.

TileMode: determines how the image is repeated or tiled within the shape. The options are None, Tile, FlipX, FlipY, and FlipXY.

Viewport: changes the position of the image. Also, changes the width and height.

Select Resource...: searches a new image to fill the rectangle.

Line

If checked, applies a color to the edge.

IsConnector

Indicates whether the graphical element functions as a connector. When enabled, this setting allows the element to act as a link or connection point between other elements in the drawing. 

Image Removed



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