Versions Compared

Key

  • This line was added.
  • This line was removed.
  • Formatting was changed.

Overview

Some Smart Symbols in the Library have some elements will an additional configuration option wizard tool to expedite the customization of their appearance.

The current Symbol Wizards allow the selection of a custom set of the includes  the following SCADA elements: Tank, Valve, Blower, Motor and Pump. 

On this page:

Table of Contents
maxLevel3
stylenone


Inserting a Wizard Symbol

  1. Go to Displays / Draw;
  2. Click on the Symbols in the Components Panel, select Library, or Directly the Wizard folder. 
  3. Click to select the desired Symbol, the first five graphical elements are the ones with the Wizard dialog. 
  4. Click or drag-and-drop it on the Drawing area to use it.
  5. Double-click a symbol to see its runtime properties and map it to the tags in your application.
Image Removed


Info

Requirements

This component is Portable. It runs both on Windows and on Web Pages hosted in any platform.

Editing a Symbol

  1. Go to Displays / Draw;

  2. Click to select the desired Symbol on the Drawing area;

  3. Click Edit Selected Symbol on the Drawing Toolbar; It will enable the Symbol Editor on the Drawing area.

Image Removed

Image Removed

titleApplying multiple Symbol instances

If you need to use similar symbol again, must mapping to other variables, you should the  IN SOLUTION folder to resume the symbol that was created in the Solution Library, instead of getting a new one from the Library. 

This is beneficial, as if you decide to customize the symbol, as explained later in this chapter, the various instances will share the customizations. 


Image Added

Selecting the Symbol Appearance 

When adding the Symbol for the first time, or anytime, using the Wizard Appearance Button, you can select the visuals, according each type of symbol. 

Then on the Symbol Links, you can setup the STATE or other symbol Parameters keys, when creating instances of that Symbol.

Image Added

Image Added

Image Added

Image Added

Image Added



Setting Symbol Parameters

When Applying Instances of the Symbol, you can customize the Symbol Parameters to each instance. 

The parameters of symbols can include the follwing keys: 

#State: result 0 sets to theme color HPGOff, Value 1 sets color to HPGOn, and 2 or greater sets color to HPGDefault

#Rotate: when the symbol has rotation,  result 0 does not rotate, result 1 add rotation.

#Speed: when the symbol has rotation, this is the RPM of the rotation

#Level: for Tanks, its the value for the Barograph, according to the #Min and #Max parameters


Customizing Wizard Symbols

After the Symbol is inserted in the Solution, and its appearance is defined with the help of wizard, you can do further customizations.

Typical customizations are adding Labels, Value outputs and other UI elements. 

The steps to customize are:\

  1. Go to Displays / Draw;

  2. Click to select the desired Symbol on the Drawing area;

  3. Click Edit Selected Symbol on the Drawing Toolbar; It will enable the Symbol Editor on the Drawing area.

When you customize a symbol created using the Wizard, a warning message will let you know the wizard will no longer be able to applied to that specific symbol.

Notice (as shown in the image below), when you press the EDIT SYMBOL icon on the toolbar, the environment title changes form DRAWING / DISPLAY, to SYMBOL EDITOR

  4. After editing the Symbol, use the Save Symbol  icon on the Left Toolbar, or the icon to Cancel the Editing. 

Image Added

Image Added

Configuration

Symbol Settings

Field

Description

Is Linked With Library

When saving the Symbol it is saved to a repository shared by all displays in the solution. Meaning changing one time will affect the appearance and behavior or all displays using that symbol.

LinkedSizeProportional

When linked with the Solution Library, the fields specifies if the size of that Symbol instanced is independent or should change proportionally if the Symbol in the library has a new size.

OnResize

Defines the behavior when resizing the group, and on when it is ungrouped.

StretchFill: Objects are resized for UI rendering only, using all available space. When ungrouping they return to the original sizes.

StretchUniform: Objects are resized for UI rendering only, keeping Uniform scaling. When ungrouping they return to the original sizes.

Responsive: Objects are ONLY resized according to the checks [x] in the Layout panel. When ungrouping the current sizes are preserved.

NoAction: Control does not allow resizing. When ungrouping the objects return to original sizes.

ResizeChildren: Objects dimensions are resized propertionally to the group size. When ungrouping the current sizes are preserved.

Symbol Dynamics

List of Dynamics properties used internal by the Symbol

Tip

This is not to the list of Dynamics dialogs, that appears on the right side of the Settings dialog. 

The Dynamics configuration dialog are dynamics that are applied to the Symbol itself. the "Symbol Dynamics Message" show the internal dynamics used when the symbol was created.

Symbol Links

Maps the exposed properties of the Symbol to Tags or Expressions.

Runtime Execution 

A Group works a one graphical element, therefore It can receive dynamics properties that applies to entire collection of elements.


In this section:

Page Tree
root@parent
spacesV10