Versions Compared

Key

  • This line was added.
  • This line was removed.
  • Formatting was changed.

The key point of symbols not only the symbol but Symbols are not limited to their representation but include a full dialogue our full screen we can very easily remapping to another assets and you can do that also when running the application we don't need to do that at the engineering level uh you see here the speed of that one is much faster you can do that dynamically also based on asset model or base on the screen. We can easily remap symbols to other assets during application runtime without engineering-level changes. This process is faster and can be done dynamically based on the asset model or MQTT Broker.

On this page:

Table of Contents
maxLevel3
stylenone


Custom Symbols And Data Types

Craft Custom Symbols

Create custom symbols with specific data links to

fit their

meet user needs. For

instance

example, a user

might

can create a custom pump symbol that

automatically

appears when an integer data type is dragged onto the graphical interface,

a useful feature for

representing equipment or processes in industrial control systems.

Users

also have the capability to

can design

their

unique data types,

like a 'PumpDataType', which could include parameters such as 'FlowRate', 'Pressure', and 'Status'. These represent different aspects and states of an actual pump. Dragging the 'PumpDataType' onto the screen automatically

such as ‘PumpDataType’, including parameters like ‘FlowRate’, ‘Pressure’, and ‘Status’. Dragging ‘PumpDataType’ onto the screen brings in all these parameters,

offering

providing a detailed and interactive representation of the equipment.

Smart Symbols

extend this functionality with

offer a library of over 500 predefined symbols, in addition to

those

user-created

by users

ones,

and are

synchronized across the system. For

example

instance, a Smart Symbol

might

could be a temperature gauge with adjustable parameters like

'TemperatureValue', 'MinScale'

‘TemperatureValue’, ‘MinScale’, and

'MaxScale'

‘MaxScale’. Modifying this symbol updates all

its

instances in user interfaces, ensuring consistency and

easing

simplifying updates.

To manage these symbols

, users can go

:

  1. Go to Displays → Symbols for exporting, importing, or deleting functions.
To view all available symbols, one can navigate
  1. Go to Displays → Draw →
Drawing and choose Insert Symbol. This suite of features provides users with the tools to create data-rich and visually intuitive interfaces, specifically tailored to their industrial applications
  1. Symbols.
  2. Click or drag-and-drop it on the Drawing area to use it.

Symbol Parameters and Dynamics

When you insert a symbol from the Symbol Library, it may have parameters. For

our

example, the VerticalTank symbol

has the

includes LevelValue, MaxScale, and MinScale parameters. To change the tags linked to these parameters, edit the new tag names in the dialog.

Editing and modifying

To edit symbols:

  1. Right-click the
VerticalTank
  1. symbol and select Edit Symbol.
This starts the Edit mode and allows you to see all of the objects that are part of the Vertical Tank.Click on the black rectangle to see
  1. Double-click the symbol to open its Dynamics.

We use #<PropertyName>:TagName 

This syntax will create the For this example, the symbol has the "Level","MinScale", and "MaxScale" labels.
  1. Use the syntax #<PropertyName>:TagName to create exposed label parameters for the symbol
. This makes it easier to map any linked tags when you are using the symbol.
  1. , simplifying the mapping of linked tags (e.g.:“Level”, “MinScale”, and “MaxScale”).
  1. When you insert this symbol in your display, you
will be able to
  1. can set the values for these parameters. The default value
is after
  1. follows the colon
"
  1. :
"
  1. character.
"
  1. For example, #LevelValue:Client.SimulationAnalog
",
  1.  creates a property called
the "LevelValue" that has "Client.SimulationAnalog"
  1. “LevelValue” with “Client.SimulationAnalog” as the default value.

  1. You can use any name for the
Label
  1. label parameter.


When creating symbols, it is useful to initially map the properties to client Client.SimulationDigital, Client.SimulationAnalog, or Client.SimulationDouble. These are variables with values that change every second so , allowing you can to see the result results of your dynamic properties. You can use the internal Use Client.DigitalValue, Client.NumericValue, and Client.TextValue variables when you want to use a placeholder value without any  for placeholder values without built-in simulation.In order to

To save the symbol, right-click the symbol or

on

the display and click Save to Symbol Library, or click the Save icon on the top toolbar. Double-click the symbol to verify its properties.

 


Symbols workflow

Requirements

Defining Tag templates: Explain how to define data types for symbols.

Defining Tag objects: Explain how to define tags.

Defining Categories: Explain how to define categories.

Using Symbols


Drawing Symbols


Creating New Symbols

  • You can use the drawing tools and the COMBINE commands in the horizontal toolbar to draw your own symbols.
  • You can also use the symbols from the Symbol Factory and click the UNGROUP command in the horizontal toolbar to edit the imported symbols.
  • You can use the Direct Selection cursor to edit internal elements without needing to ungroup.
  • If you want to save a new symbol to the Local Symbols Library, select the object or objects that you want to be part of the symbol. Then, right-click and select Make a new symbol. 
  • Enter the Name, Folder, and the description of the Symbol.
  • You can open the Symbol Library and choose the symbol to use in your displays.

Inserting

A

a Local Symbol

  1. Go to
the Display Drawing Environment, right
  1.  Displays  Draw.
  2. Right-click the screen and select Insert Symbol. Alternately, you can click the Local Symbol icon in the vertical toolbar.
After selecting a category and symbol, click the symbol. Then, click the screen to position the symbol. You can also drag-drop symbols onto the screen
  1. Click or drag-and-drop it on the Drawing area to use it. If you double-click a symbol, it will close the library window and will allow you to insert the selected object.
  2. Double-click a symbol to see its runtime properties and map it to the tags in your application.

Some symbols do not have custom parameters. In this case, double-clicking the symbol will show the Dynamics dialog.


Customizing Symbols



Linking Symbols and Tags 

A symbol can be configured to be the default representation of a tag type. Every time you paste a tag into the Draw Environment, a symbol will be automatically created and mapped to the inserted tag.

The Digital, Integer, Double, Decimal, Text, DateTime, and TimeSpan tag types have the name of the tag and an input/output text box as their default visualization. To select multiple lines on Unified Namespace → Tags click on a line and hold Shift while clicking on another line to mark a range. The system will automatically create one object for each of the tags.

If you want to change any of the properties for the objects that were created, select all the TextBox objects by clicking and dragging over the display. Select the area with the objects and double-click on any selected object to open the "Edit Combined Dynamics" dialog.

The lines on Unified Namespace → Tags can be copied to Excel. Add the Left and Top columns to the Excel table. Then, copy/paste the table and its header column to the display. After this, the system will position the objects using the coordinates found in the table.

If you create a symbol with one dynamic parameter, and save it with the name "Integer", that will become the default visualization for the "Integer" tags. The same applies to any tag type. If you create a symbol with one dynamic parameter and save it with a name, it will become the default visualization for any tag with that name. For example, a symbol saved with the name Integer will become the default visualization for the "Integer" tags. 


Linking Symbols To Tag Templates

You can define a symbol to be the default view for a tag template.

Go to Unified Namespace → Data Templates to create a new template.

Go to Unified Namespace → Tags and create tags with Demo type.

In the Display Drawing environment, insert any objects that you want to be part of the symbol. In the example, we use a TextBlock and TextBox with the parameters #Tag: (Tag.Demo.Integer1) for their dynamic properties.

Now, select the TextBox and the TextBlock and right-click to make it a New Symbol with the Name and Folder called "Demo".

The parentheses () in the TextBox and TextBlock expression define the scope on what should be replaced when you map the symbol.

For the hashtag syntax, #Label: When you paste the tags, they become the placeholder that will show where the tag name should be replaced with the dynamic animations or expressions.

Go to Unified Namespace → Tags and copy all tags with Type:Demo.

Paste the tags in the Drawing environment 

When inserting tags of this template type, the system will look for a symbol with the same name of the template. If a match is found, the symbol is created and linked to the tag you inserted in the display. 

If you create symbols using only Tag Elements and not expressions, you do not need to explicitly use the full syntax: #Label:(tag.Demo).Integer1 to define the label parameters. If you just use your tag in the object's dynamic properties and execute the Make Symbol command, the system will automatically search for tags in the symbol and create the related parameters. When using expressions or when having multiple tags and templates in the same symbol, you must explicitly use the hash tag # and the parentheses in order to define the scope of your symbol's customizable parameters. 


Linking Symbols and Tags Using Categories

You can map a symbol to a group of tags, but you do not have to make the symbol map to all tags with the same type. To do this, use the Category column to link which symbols should be used as the default interface for each group of tags.

Go to Solution → Categories and create new categories.

Insert a symbol in the Drawing Environment. 

Go to the Displays→ Symbols tab and chose the respective category for the symbol in the Category column. 

If the Category column is not visible, right-click any Column name and select columns you want to see.

Go to Unified Namespace → Tags and define the category for the tags.

Select all the tags and copy/paste them into the Draw Environment. Each tag will map to the respective symbol, according to the association defined in the Category column. 

Usando exatamente as mesmas palavras


In this section:

Page Tree
root@self
spacesV10