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Overview

Script References in FrameworX refer to external DLLs (Dynamic Link Libraries) that are incorporated for compiling scripts or display codes in solution.   These These references allow users to extend the capabilities of their scripts by leveraging additional functionalities provided by external libraries.

On this page:

Table of Contents
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Configuring References

To add a DLL reference to your solution in FrameworXScript Reference, follow these the steps below:Accessing References: Navigate to

  1. Access Scripts References
in your project
  1. .
Adding the DLL: Selecting the Library File:
  1. Click on
the 'More' button. This action will open a file manager.
  1. the plus icon.
  1. Browse and select the DLL file
of your library
  1. that you wish to reference in your solution.

Configuring the Reference: After selecting the file, you can:

  1. Input a name, description, and a choose the domain target for the reference.
  2. Click OK.

Assign a name to the reference.
Decide whether the reference is for client-side or server-side use.
Add a description.
Review in References Table: Once added, a new row will appear in the References table corresponding to the DLL file you selected.. To see more information about Managing External DLLs, please the the Manage External DLLs page.

Script Reference Properties

The following is a table describing each available property field for script classes:

Info

If a property column is not visible on the grid, enable it by right-clicking the grid header and selecting it from the list.

NetAssemblyName
PropertyDescription

Target Domain

TargetDomainSpecifies the domain where the DLL will be used (client or server).

Specifies the domain where the DLL will be used (client or server).

Net Assembly Name

The name of the reference.

Default Namespace

DefaultNamespace

The default namespace used by the DLL.

Resolved

Resolved 

Indicates whether the reference has been successfully resolved. A checkmark symbol (?) signifies that the DLL import compiled without errors, whereas an 'X' indicates that there were compilation errors. If you encounter an 'X', hover over the line of your Script Reference to view the error code and a description of the problem.

Portable

Shows if the DLL is portable across different platforms.

AssemblyPathLocal

Assembly Path Local

The local path of the assembly file.

AssemblyPathRuntime

Assembly Path Runtime

The runtime path of the assembly file used during execution

.
To see more information about Managing External DLLs, please the the Manage External DLLs page

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